Coaching for Engaging and Active Technology Integration (May 7, 2014)
Product code: EVTIP13standards
Topics: Learning spaces, Parent engagement, Online learning, Flipped learning, Assessment, Augmented reality, Gamification, Professional learning, Technology infrastructure, Tools, Computational thinking, Personalized learning, Project-based learning, Robotics, Assistive and adaptive technologies, STEM & STEAM, Mobile learning, Makerspaces, Gaming, Curriculum, BYOD, 1:1
Length: approx. 60 min.
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